Burning Vision
Burning Vision Games
Burning Vision Spotlight
BV Studios

Latest News

<< <  Page 4 of 4

Battlefield: Heroes Update!

Posted by: VertigoSFX - 2008-08-15 15:43:29 - Gaming News - 0 comments

Battlefield: HeroesWell it is partially good news and partially bad news. The good news is we have an update on the BFH status. The bad news is we won't see the game until Winter. Here is a little preview just so you guys can start getting all excited again after the delay :)

"We had the chance to sit down and get into the game again and shoot some of the beta testers (or be shot by them constantly) which gave us plenty of time to notice that tanks aren't as deadly to infantry anymore (and each infantry class comes equipped with something that can take down a tank, like sticky bombs) and aircraft are mainly used for destroying other vehicles. It's also definitely a trip to see the different costumes characters are wearing into combat. Bizarre for sure, but also pretty fun and setting up your character's look is easy as pie in the Flash setup screen before play. Though the level shown at the Showcase was the same one that we've seen at prio events there was some new information courtesy of DICE's Ben Cousins. As many of you undoubtedly know, the game's launch was delayed until later this year. The good news is that this is giving the team plenty of time to fix any problems and iron out any balance issues resulting from the distribution of weapons and MMO-like skills given to each of the character classes."

TF2 Heavy Update Coming Soon

Posted by: VertigoSFX - 2008-08-12 22:45:47 - Gaming News - 0 comments

Team Fortress 2 has a heavy update coming our way. Not only that but they're proud (which makes me excited) to announce that the custom map steel will be made an official map! Check it out.

"Valve has released details on the next character update for Team Fortress 2, the developer's popular class-based first-person shooter. The next character enhancement promises to be the biggest and will feature the Heavy, which is the third character update and follows the Medic and Pyro additions. Unlike the previous updates, Valve will reveal snippets of new information through a six-day unveiling process, via the game's official website. Today's reveal showcases the addition of community map CP_Steel to the game's official map lineup. The level, created by Jamie "Fishbus" Manson, is a complex attack/defend control point map. However, unlike traditional control point maps, CP_Steel opens up new territories when a point is taken, which changes the dynamics of warfare. In total, there are five more upcoming reveals spreading out to Tuesday, August 19, which is the day the update will launch. Players can expect three new unlockable weapons, 35 Heavy-specific achievements, a new game mode with five new maps for it, a new Payload map, and more. Valve will post all of this information and new screens throughout the week and will debut a special installment of the "Meet the Team" series of video shorts."

Website is Live!

Posted by: VertigoSFX - 2008-08-08 21:30:32 - Community News - 0 comments

The brand new Burning Vision website is now live! After much hard work we have finally upgraded from version 2.0 to version 3.0. This new version has a ton of new features. The main site is entirely coded in XHTML and CSS. The site before this was coded with primarily HTML and had a lot of code that wasn't functional at all. The new XHTML/CSS combo makes the site faster to load and more efficient plus it allows me to create more network sites to expand the community easier.